What if you could see the invisible?
QuantumAtom
A little closer to the invisible.
Hydrogen orbital study · relative scale · blue / red = wavefunction phase
A small world by
I turn into things you can play with.
Try “what if?” above.
STUDENT DEVELOPER · CANADA · C++ & INTERACTIVE WORLDS
EVERYTHING HERE STARTED WITH ONE.
That question became an atom.
Then a simulator. Then a whole world.
What if you could see the invisible?
A little closer to the invisible.
Hydrogen orbital study · relative scale · blue / red = wavefunction phase
Analytical wavefunctions become interactive 3D orbital clouds. A scientific tool for learning by seeing.
What if one thing could be two things?
One qubit. Every possibility.
Try H, then S. Watch the state turn without changing its probabilities.
Build a circuit, inspect the state, and follow what changes. A quantum simulator and debugger written from scratch.
What if a single block became a world?
A world you can take apart.
A procedural voxel study inspired by the C++ engine.
A Minecraft-inspired voxel engine. Chunk rendering, a texture atlas, and a clean split between engine and application.
What if a system could learn its way through?
Currently learning how to move.
AURA · currently in development · deterministic goals, memory, and pathfinding.
An embodied agent in development: a Python brain plans and remembers while a C++ body senses, navigates, and acts.
UNDER THE HOOD / YOUR TURN TO TINKER
I care about what happens between a click and a response: who owns the state, what changes, and what gets drawn.
Go on. Set something in motion.
A FEW PAGES ABOUT THE PERSON.
I’m a student developer in Canada. I build scientific visualizations, quantum simulators, and C++ engines because I like understanding how things work.
The architecture underneath. The small details you feel. I care about both.
A good question is usually where it starts.
THE NOTEBOOK STAYS OPEN
Pick up a project.
A few questions turned into code.
A few more still waiting.
Scientific visualization
Interactive real-time 3D visualizer for hydrogen-like atomic orbitals using analytical wavefunctions, C++23, OpenGL, and ImGui.
01 / 05: QuantumAtom
Pull a page. See what’s next.
The next question could be yours.